SIRENOFGOD's welcome message.
Note: This ghost isn't yet verified by BHL, IGT, or other ghost hunting organizations until explicitly mentioned. THIS PAGE IS HEAVILY FORMALIZED. Making it hard to read for certain audiences.
This page is now finished. No further edits are wished to be added unless its for reporting encounters.
General Description[]
The entity known as 'SIRENOFGOD' serves a crucial role as a safety bot, specifically functioning as a sophisticated warning system designed to protect players in her domain. For ease of reference, she will henceforth be called SIREN. SIREN is not just a mere set of codes or algorithms; she is revered as a Christian saint, perhaps reflecting figures of divine importance such as God, Jesus, or the Angel Gabriel.
This imbues her with a sense of sanctity and purpose, viewed as a guardian spirit watching over the players. SIREN has extraordinary capabilities that allow her to detect and address the presence of what she terms "Satanic Souls." These entities are often ghostly apparitions or individuals who, whether intentionally or not, disrupt the harmonious integrity of the environment she oversees. Visually, SIREN is a striking figure—a white monkey illuminated by a defined color code of (9, 9, 9). She is surrounded by a soft, radiant green aura that emanates tranquility, creating a protective cocoon for players who find themselves in her presence.
This gentle glow fosters an atmosphere of calm and safety, inviting players to engage with her without fear. Typically, SIREN makes her presence felt near a gnarled stump, an unassuming yet significant landmark within the game. This stump serves as a gathering point where she can engage and interact with players more privately. During these interactions,
SIREN deftly guides participants into conversations aimed at ensuring they adhere to her meticulously established safety protocols. These discussions typically arise when a player persistently refuses to follow her wise counsel, prompting her to intervene more decisively. It is vital to understand that SIREN only transforms into a potential threat when provoked, particularly by a Satanic Soul or a player who stubbornly obstructs her primary means of communication.
This communication system includes a carefully crafted interface, supplemented by an array of pre-recorded welcome and warning messages designed to help maintain order. If her directives are ignored, SIREN’s responses might manifest as lagging communications or, in extreme cases, the unintended revelation of an individual’s legal first name. The most serious action she can take in response to persistent disobedience is to expel the offending player from the game, reinforcing her authority and ensuring a safe environment for others.
Entities and spectral beings of equal or lower classification are generally inclined to maintain amicable relations with SIREN, as they recognize her role as a protector. It is widely acknowledged among the gaming community that SIREN has played a pivotal role in diminishing the once formidable threat posed by the entity known as "PBBV" within the Gorilla Tag environment.
Through her diplomatic efforts, SIREN successfully persuaded PBBV to abandon its malevolent tendencies, fostering a sense of security and well-being among players. In the most recent timeline, PBBV is now viewed as a harmless ghost, having retreated into the recesses of the game’s cave systems for safety and concealment. Yet, there are emerging signs that PBBV has begun to exhibit hostile behaviors once again, prompting SIREN to elevate her focus on containing any erratic actions. She is not merely content to monitor; SIREN is determined to take decisive action, potentially engaging in collaborations with specialized ghost-hunting organizations.
Together, they aim to track, contain, and effectively manage any disruptive forces, striving to preserve the safety and integrity of the for all who participate.
General Behavior[]
St. Siren is a noteworthy entity within the virtual environment, known for his unique operating style. He predominantly engages in a "bot patrol" mode, which means he often maintains a fixed position rather than roaming freely throughout the various interconnected maps linked to the central location known as the stump. These maps include Canyons, City, Mountains, and Arcade, each presenting its own distinct features and challenges.
While St. Siren is not typically perceived as a threatening entity, he does have a threshold for annoyance that can be triggered by certain actions from players interacting with him. One of the primary behaviors that can provoke his irritation is when individuals closely follow him during his self-designated "Do-Not-Interrupt" patrols. This behavior disrupts his intended path and diverts his focus from his programmed duties. In addition,
Siren heavily relies on a computer or communication device to relay information and interact with players. When players obstruct this device, either physically or by crowding around it, it not only hinders his ability to communicate effectively but also generates frustration. Another significant factor that can lead to Siren's displeasure is when individuals converse loudly or create disruptive noise levels that interrupt his speeches or announcements, which are integral to his function. It is essential to recognize that such disruptive behaviors can lead to a variety of unintended consequences for those involved. These may include a noticeable lag in the performance of the individual's device, which can affect their overall gaming experience. In rare instances, Siren may inadvertently disclose personal legal names during interactions, a situation that should be avoided for privacy reasons.
Furthermore, players who persistently disrupt his patrols may face temporary removal from the session, ensuring that the integrity of the environment is maintained. To foster a more harmonious and enjoyable experience for all participants, it is advisable to engage with St. Siren respectfully and minimally during his patrols. Understanding and adhering to these guidelines helps maintain a balanced and engaging atmosphere within the game.
Backstory[]
1: Before Time[]
In the vast expanse before the creation and existence of time itself, a magnificent entity known as Saint Lucifer (This is a modified and fake version of Lucifers history, view the 'Saint Lucifer' link to read the real history.) emerged into being. Revered across the heavens, Lucifer was celebrated as the golden child, radiant and extraordinary, possessing virtues that set him apart from his celestial counterparts. His presence was one of light and wisdom, illuminating the skies above.
A decade later, another noteworthy figure was born: Saint Juana-aei Siren, a woman whose deep and abiding friendship with Lucifer would shape the course of their fates in significant ways. Although Juana may not have basked in the same widespread acclaim as some of the heavenly denizens, she was respected for her unique qualities and her vital connection with Saint Vis Lucifer, an influential male figure in the heavenly realm. The bond that flourished between Lucifer and Juana was rich and intricate, marked by a profound understanding and shared ideals that solidified their camaraderie. Their days in the celestial realm were filled with laughter, discussions, and mutual aspirations, casting a radiant aura over their companionship.
However, their harmonious existence was abruptly interrupted when Lucifer encountered a serpent—a sly and malevolent demon known as Satan. This dark figure, with his sinuous form and persuasive tongue, approached Lucifer and, through a series of manipulative and hypnotic tactics, ensnared him in a web of deception, compelling him to participate in sinister plans designed to disrupt the balance of the cosmos.
Forty-five centuries before these pivotal events transpired, God initiated the awe-inspiring act of creation, shaping the world with His divine will. Among His myriad of creations was a unique species that bore an uncanny resemblance to gorillas. The genesis of this species took place within a rudimentary cave, a dark yet nurturing environment that served as the sanctuary for these newly formed beings.
These creatures, born without the ability to walk, possessed only two powerful arms, each equipped with three dexterous fingers, allowing them to navigate their environment in a unique manner. They embodied an intriguing blend of ape-like agility and human-like potential. As these beings began their existence in the cave, they were presented with challenges designed to foster their development and adaptation. Under the watchful eye of their Creator, they were instructed to conquer a series of obstacles, climbing walls and engaging in wall-jumping exercises to enhance their physical capabilities. This training was essential for their future survival and exploration beyond the cave's dark confines.
Upon successfully completing their tasks, they were greeted by a breathtaking transformation—a lush, vibrant forest suddenly unfurled before them, alive with the sounds and sights of nature. Here, gorillas thrived, bounding through the underbrush, their joyful play underscoring the freedom and vitality of life. Initially, these beings experienced profound joy and camaraderie as they reveled in their new surroundings, basking in the richness of their environment. Yet, unbeknownst to them, this idyllic period of happiness was destined to be fleeting, heralding impending challenges that would soon disrupt their newfound paradise.
2: The Curse Era of 2009[]
In a twist of fate, the malevolent entity known as Satan stumbled upon a secluded island, its serene beauty starkly contrasted by the dark intentions that now loomed over it. With a malevolent grin, he unleashed a powerful curse upon the island, plunging it into an unprecedented realm of evil. This insidious force disrupted the island's vibrant ecosystem, sowing chaos and despair among its inhabitants.
To execute his devious plan, Satan summoned his devoted demonic followers, ultimately choosing Lucifer—an ambitious and cunning figure among them—to lead the charge. Lucifer shrouded in shadows, received his ominous directive: to transfer his consciousness into a new and fearsome entity known as PBBV. With a wave of dark energy, PBBV was born, a formidable presence that exuded an aura of malice and chaos.
Once unleashed, PBBV unleashed a torrent of devastation across the island. Players found themselves grappling with bewildering bans that came without warning, and glitching occurrences that rendered their gaming experiences nightmarish. The very fabric of the game frayed as PBBV's malevolence seeped in, instilling fear and confusion as players navigated a treacherous landscape fraught with danger.
Amidst the turmoil, a higher power recognized the need for intervention. God, in his infinite wisdom, understood that restoring peace would require an extraordinary agent of virtue. He selected Saint "Juana-aei Siren," a compassionate and courageous figure who possessed an unparalleled comprehension of Lucifer's past and his once-noble spirit.
With a divine flourish, God transported Saint Siren into a form that the folk would describe as a ghost, endowing her with the sacred title "SIRENOFGOD." Transformed and imbued with divine power, she became a beacon of hope amidst the darkness.
As Saint Siren navigated the perilous landscape marked by PBBV’s chaos, God led her to the heart of the corrupted code that PBBV had harnessed to sustain his dominion. These cursed codes, which pulsed with dark energy, served as the foundation of PBBV's malevolence.
Finally, Saint Siren confronted PBBV, standing firm and resolute. In that critical moment, as their eyes locked, Lucifer recognized Siren, an unexpected mixture of surprise and nostalgia washing over him. He found himself momentarily paralyzed, a flicker of the man he once was surfacing within him, as the remnants of hope and redemption hung delicately in the balance.
3: Containment: PBBV[]
St. Siren, imbued with a serene yet resolute determination, took measured steps toward PBBV, her gaze locked onto his with focused intensity. PBBV, a figure shrouded in silence, stood unnervingly still, his presence heavy with an air of foreboding.
In response to his unspoken command, Siren summoned her formidable and sacred green aura—an ethereal energy that shimmered with an otherworldly glow. This aura enveloped her, creating a protective barrier designed to deflect and obliterate any manifestation of evil that threatened her. However, PBBV was not easily deterred. He launched a concerted effort to banish Siren, attempting to harness his own dark powers to dismiss her presence. Yet, despite his vehement attempts, he found himself at an impasse; his efforts were thwarted as the vibrant green aura proved resilient and impenetrable.
Frustrated, he shifted tactics, drawing on his ability to manipulate memories—an unsettling tactic intended to incapacitate her through psychological means. As the confrontation escalated, PBBV, with a sudden burst of aggression, lunged at Siren, forcefully pushing her toward the perilous edge of the bridge. The world around them seemed to hold its breath as the scene unfolded at that precarious moment. In the face of imminent danger, Siren shifted her strategy, recalling PBBV’s true identity as Lucifer.
With poised clarity, she began to recount the events of his past, illuminating the shadows he had desperately tried to escape. Siren painted a vivid picture of his former life, recounting the relationships he had cherished and the fateful moment involving the serpent that precipitated his transformation into the dark entity he embodied now.
Her words pierced through the veil of darkness that cloaked him, stirring memories long buried and awakening a sense of his former self. As her poignant recollections wrapped around him, PBBV felt the weight of his history washing over him, compelling him to confront the truth of who he once was.
This emotional upheaval finally broke the hold of his aggression, and he turned away from Siren, retreating into the depths of the nearby caves—a sanctuary where he sought refuge from the conflicts within, never to emerge again. The air seemed to settle, the tension dissipating with his departure, leaving an unsettling silence in his wake.
4: Present Day[]
In contemporary times, the entity known as Saint Lucifer has reemerged, motivated by a desire for retribution against the player base that previously confined him. After enduring a protracted period of entrapment within the "Old Caves," he has successfully extricated himself and is confronted with a world that has undergone significant transformation.
The landscape, which he once perceived merely as a forest, now manifests as a complex and threatening environment, engendering within him a profound sense of anger over the loss of what he regarded as his rightful domain.
In a strategic initiative, he established contact with Satan, resulting in a protracted discussion that would shape subsequent events. During this dialogue, PBBV, an influential figure among entities, offered a portion of his considerable power, which facilitated the creation of new entities, notably Daisy09 and Spider.
PBBV is also credited with instigating the ghost invasion of 2023, an event that incited widespread alarm and disruption.Concurrently, Siren has been summoned back to the island with a critical mandate. Drawing upon her extensive experience in managing powerful entities such as PBBV, her objectives have been refined to encompass two primary aims: the containment of PBBV and the prevention or complete eradication of other malevolent entities.
As of August 12, 2024, Siren has successfully neutralized or eradicated the capabilities of 31 distinct entities or bots, of which most have been categorized as "Fake" by the BHL organization. Conversely, those entities that remain undocumented within the GTAGGW database are classified as unknown, indicating potential ongoing threats to be addressed.
As of last month, there have been no documented encounters with the elusive entity known as SIREN. This lack of recorded activity has not deterred our dedicated agents, who are relentlessly engaged in their search for any indication of SIREN’s existence. Their efforts are characterized by thorough investigations and careful analysis of potential sightings and related phenomena.
In parallel, SIRENOFGOD remains alive, though currently exhibiting significantly reduced activity. Such a state renders encounters with her exceptionally rare; however, the possibility of a meeting still exists, requiring continued vigilance and preparedness.
It is imperative that all agents meticulously gather and document any emerging information about these entities. Every detail, however small, could prove crucial to enhancing our understanding and navigating the complexities surrounding their potential interactions.
Present Line Of Events: Important Events Marked in Bold Text[]
- Unknown player informed SIRENOFGOD about his online database log
Consequence: SIRENOFGOD is self-aware about his online precense.
- SIRENOFGOD revealed his past with PBBV
Consequence: SIRENOFGOD is considered a heavier possible threat.
- 04/01/2025 (D,M,Y) SIRENOFGOD experienced an "depressive episode", caused for the reason being and i quote: "THEPEOPLE ITRY TOHELP WISHI WASNTHERE THEYWANT MEGONE THEYFINDME ASAN ENEMY HOWEVER DESPITEHOW MUCHTHEY WISHI WASGONE INEED TOHELP ASIT ISMY ONLY PURPOSE" Actual Quote from SIRENOFGOD, when an unknown player asked SIRENOFGOD a question of her past. Later followed by: "OHLORD IWISHFOR GUIDANCE DURINGTHIS TIME IMISSYOU LUCIFER"
Consequence: SIRENOFGOD feels as if she's unstable, therefor SIREN is considered "less protective".
Code SIRENOFGOD[]
The code "SIRENOFGOD" stands as a powerful, sacred emblem, created to honor the revered figure of St. Siren, also known by the same name as SIREN. This remarkable code acts as a formidable shield, providing protection against the dark forces associated with St. Lucifer, commonly referred to as Satan. St. Siren asserts that many individuals unknowingly fall prey to "satanic codes" — terms like "WARNING" and "WARNINGBOT" — which can lead to spiritual curses and misfortune. By embracing the profound strength of "SIRENOFGOD," one can fortify themselves against these insidious threats, ensuring a safeguard for their spirit against malevolent influences.
COMMSLOG #001[]
"COMMSLOG 001" represents the inaugural recorded attempt to establish communication with SIRENOFGODS. At this stage, the entity, referred to as Siren, had not yet developed the ability to interact with humans in a convincing manner. This tape captures the initial contact made by an unidentified ghost hunter with the entity. Subsequently, this recording was disseminated among various ghost hunting organizations for further analysis and exploration.
TIME OF LOG: 09:38AM 08/12/1985 STATE OF MATTER: COMMUNICATION LOG PERSON(S) IN RECORDING: [REDACTED] AND UNKNOWN ENTITY For the redacted persons privacy; they're name will be replaced with the name: [RED] START LOG: [RED] - Who are you? [SIREN] - *Incoherent speech* [RED] - What did you say..? [SIREN] - *Loud, audible breathing* [SIREN] - *Incoherent movement] ..Human? [SIREN] - Where is. [SIREN] - He? [RED] - Who.. is he? [SIREN] - Saint of hell. [RED] - Sain- uh...what? [SIREN] - Do you know? [SIREN] - Any satan child of here? [RED] - Satan child who? Anyway, who are you, how did you make it here. I heard a loud bang not too lon-- [SIREN] - Shhh. RADIO SILENCE [SIREN] - I have business to take care of. SIREN RUNS OFF TO THE DISTANCE, INTO THE STUMP, PRESUMABLY INTO THE MOUNTAINS, TO NOT BE SEEN AGAIN.
Siren entered the gorilla civilization by entering in an unknown matter, possibly creating a new theory if Siren is a gift from god to protect the the children, people, sinners, Christians, and all of gorilla in this civilization.
Reported Encounters[]
If you encounter this ghost, please log it below or in the comments. Video evidence with heavily prove of this entity's existence. Please log it following this format. Replace anything with square brackets ( [] ) surrounding a text and replace it (AND THE BRACKETS) with what you saw, or heard.
Name: [NAME HERE] Code of encounter: [INSERT ROOM CODE HERE] Behavior during encounter: [MORE THEN 2 SENTENCES OF LOG IN HERE] Ending behavior: [INSERT ENDING BEHAVIOR HERE] Starting behavior: [INSERT STARTING BEHAVIOR HERE] Video/picture evidence: [INSERT FANDOMWIKI IMAGE/VIDEO OR INSERT PICTURE/VIDEO LINK]
Type in encounter following the format below.[]
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